The XAnimationMesh type exposes the following members.
Constructors
| Name | Description | |
|---|---|---|
| XAnimationMesh |
Creates new XAnimationMesh class instance.
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Methods
| Name | Description | |
|---|---|---|
| Dispose | Overloaded. | |
| Equals | (Inherited from Object.) | |
| Finalize |
The class destructor.
(Inherited from XDisposableObject.) | |
| GetHashCode | Serves as a hash function for a particular type, suitable for use in hashing algorithms and data structures like a hash table. | |
| GetType | Gets the Type of the current instance. | |
| MemberwiseClone | Creates a shallow copy of the current Object. | |
| ResetFrameTransform | Resets the frame animation frame transformations. | |
| ResetTransform |
Sets the default transformation.
| |
| SetupBonesInfo |
Sets up the body bones.
| |
| SetupFrameBonesInfo |
Sets up the body bones.
| |
| SetupFrameTransform |
Sets up the frame transformations.
| |
| SetupMeshContainerBonesInfo |
Sets up the animated mesh bones information.
| |
| SetupTransform |
Sets up the transformations.
| |
| ToString | (Inherited from Object.) | |
| UpdateFrameTransform |
Updates the frame transforming matrix.
| |
| UpdateTransform |
Updates the transforming matrix.
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Properties
| Name | Description | |
|---|---|---|
| AnimationController |
Returns the animation AnimationController controller.
| |
| IsDisposed |
Denotes whether the instance is disposed.
(Inherited from XDisposableObject.) | |
| Resource |
Returns the IXResourceLocation animated mesh source instance.
| |
| RootFrame |
Returns the animation XAnimationFrame root frame.
| |
| SyncRoot |