The XAnimationMeshContainer type exposes the following members.
Constructors
| Name | Description | |
|---|---|---|
| XAnimationMeshContainer |
Methods
| Name | Description | |
|---|---|---|
| Equals | (Inherited from Object.) | |
| Finalize | (Inherited from MeshContainer.) | |
| GetAdjacency | (Inherited from MeshContainer.) | |
| GetAdjacencyStream | (Inherited from MeshContainer.) | |
| GetEffectInstances | (Inherited from MeshContainer.) | |
| GetHashCode | Serves as a hash function for a particular type, suitable for use in hashing algorithms and data structures like a hash table. | |
| GetMaterials | (Inherited from MeshContainer.) | |
| GetType | Gets the Type of the current instance. | |
| MemberwiseClone | Creates a shallow copy of the current Object. | |
| SetAdjacency | Overloaded. | |
| SetEffectInstances | (Inherited from MeshContainer.) | |
| SetMaterials | (Inherited from MeshContainer.) | |
| ToString | (Inherited from Object.) |
Properties
| Name | Description | |
|---|---|---|
| BoneCombination |
Gets or sets the mesh parts BoneCombination array that has the same attributes and bones combination.
| |
| BoneCombinationInfo |
Gets or sets the mesh parts XBoneCombinationInfo array with information about parts with the same attributes and bones combination.
| |
| BoneFrameTable |
Gets or sets the bone frame array.
| |
| BoneOffsetMatrix |
Gets or sets the bone offsets transformation array to the correct position.
| |
| InfluenceCount |
Gets or sets the maximal influence count.
| |
| MaterialMesh |
Gets or sets the parent XMaterialMesh mesh.
| |
| MeshData | (Inherited from MeshContainer.) | |
| Name | (Inherited from MeshContainer.) | |
| NextContainer | (Inherited from MeshContainer.) | |
| SkinInformation | (Inherited from MeshContainer.) | |
| SoftwareBlending |
Gets or sets whether is necessary to use the software transformation blending.
| |
| SoftwareBlendingStartIndex |
Gets or sets the index of the first bone combination that needs software blending.
|