Represents the animated mesh sprite - sprite that is created from the animated mesh; that represents the root frame of the animated mesh.

The XAnimationMeshSprite..::.AnimationHandlerInfo type exposes the following members.

Constructors

Methods

  NameDescription
Equals

Determines whether the specified Object is equal to the current Object.

(Inherited from Object.)
Finalize

Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection.

(Inherited from Object.)
GetHashCode

Serves as a hash function for a particular type, suitable for use in hashing algorithms and data structures like a hash table.

(Inherited from Object.)
GetType

Gets the Type of the current instance.

(Inherited from Object.)
MemberwiseClone

Creates a shallow copy of the current Object.

(Inherited from Object.)
ToString

Returns a String that represents the current Object.

(Inherited from Object.)

Properties

  NameDescription
Duration
Gets or sets the animation duration.
ElapsedTime
Gets or sets the elapsed animation time.
OtherData
Gets or sets other optional animation data.
RelativeTime
Gets or sets the relative animation time.
Sprite
Gets or sets a sprite being animated.
Time
Gets or sets the animation time.

See Also