Represents the animated mesh sprite - sprite that is created from the animated mesh;
that represents the root frame of the animated mesh.
The XAnimationMeshSprite..::.AnimationHandlerInfo type exposes the following members.
Constructors
| Name | Description | |
|---|---|---|
| XAnimationMeshSprite..::.AnimationHandlerInfo |
Methods
| Name | Description | |
|---|---|---|
| Equals | (Inherited from Object.) | |
| Finalize | Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection. | |
| GetHashCode | Serves as a hash function for a particular type, suitable for use in hashing algorithms and data structures like a hash table. | |
| GetType | Gets the Type of the current instance. | |
| MemberwiseClone | Creates a shallow copy of the current Object. | |
| ToString | (Inherited from Object.) |
Properties
| Name | Description | |
|---|---|---|
| Duration |
Gets or sets the animation duration.
| |
| ElapsedTime |
Gets or sets the elapsed animation time.
| |
| OtherData |
Gets or sets other optional animation data.
| |
| RelativeTime |
Gets or sets the relative animation time.
| |
| Sprite |
Gets or sets a sprite being animated.
| |
| Time |
Gets or sets the animation time.
|