The XHemisphereMesh type exposes the following members.
Constructors
Name | Description | |
---|---|---|
![]() | XHemisphereMesh | Overloaded. |
Methods
Name | Description | |
---|---|---|
![]() | AutoAnimate |
Carries out the object animation.
(Inherited from XMaterialMesh.) |
![]() | Clone |
Creates an object that is a copy of this instance.
(Inherited from XMaterialMesh.) |
![]() | ComputeNormals |
Computes the mesh normals.
(Inherited from XMaterialMesh.) |
![]() | ConvertIntersectInfo |
Converts the IntersectInformation intersection info to the XMeshRayIntersectionInfo intersection info.
(Inherited from XMaterialMesh.) |
![]() | CreateTextureMapping | Overloaded. |
![]() | Equals | (Inherited from Object.) |
![]() | Finalize | Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection. |
![]() | GetHashCode | Serves as a hash function for a particular type, suitable for use in hashing algorithms and data structures like a hash table. |
![]() | GetHeight |
Gets the mesh height at the point [x,0,z] in the negative Y axis.
(Inherited from XMaterialMesh.) |
![]() | GetHeightInfo |
Gets the mesh height information at the point [x,0,z] in the negative Y axis.
(Inherited from XMaterialMesh.) |
![]() | GetType | Gets the Type of the current instance. |
![]() | Intersect | Overloaded. |
![]() | MemberwiseClone | Creates a shallow copy of the current Object. |
![]() | NeedOrientedBoxTree |
Requiers the validity of the oriented box tree.
(Inherited from XMaterialMesh.) |
![]() | Rescale | Overloaded. |
![]() | SaveToXFile | Overloaded. |
![]() | SetMesh |
Sets the DirectX layer Mesh mesh and invalidates the bounding volume.
(Inherited from XMaterialMesh.) |
![]() | ToString | (Inherited from Object.) |
![]() | Transform |
Transforms the mesh using the given transform matrix.
(Inherited from XMaterialMesh.) |
![]() | UpdateBoundingVolume |
Updates the mesh bounding volume.
(Inherited from XMaterialMesh.) |
Properties
Name | Description | |
---|---|---|
![]() | BoundingBox |
Returns the mesh bounding XOrientedBox box.
(Inherited from XMaterialMesh.) |
![]() | BoundingBoxTree |
Returns the mesh bounding box XOrientedBoxTree tree.
(Inherited from XMaterialMesh.) |
![]() | BoundingVolume |
Gets the meshe XAxisAlignedBox bounding volume.
(Inherited from XMaterialMesh.) |
![]() | Color | (Inherited from XMaterialMesh.) |
![]() | DefaultTextureMappingAlgorithm |
Returns the IXTextureMappingAlgorithm algorithm instance that allows to use the automatic texture mapping for this mesh type.
(Overrides XMaterialMesh..::.DefaultTextureMappingAlgorithm.) |
![]() | Material |
Gets or sets the material of this mesh. In case of multiple materials, the first found is returned.
(Inherited from XMaterialMesh.) |
![]() | Mesh |
Returns the The DirectX layer Mesh mesh instance.
(Inherited from XMaterialMesh.) |
![]() | Name |
Gets or sets the mesh name.
(Inherited from XMaterialMesh.) |
![]() | Resource |
Returns the IXResourceLocation mesh source instance.
(Inherited from XMaterialMesh.) |
![]() | Subsets |
Returns the collection of the XMaterialMeshSubset mesh parts.
(Inherited from XMaterialMesh.) |
![]() | SyncRoot |
Returns the object that can be used for synchronizing access to this instance.
(Inherited from XMaterialMesh.) |
![]() | UsingProgressiveMesh |
Gets or sets whether the Level-Of-Detail method using the Progressive Mesh will be used for this mesh.
(Inherited from XMaterialMesh.) |