The XInputSpriteController type exposes the following members.

Constructors

  NameDescription
XInputSpriteController
Creates new XInputSpriteController class instance.

Methods

  NameDescription
AdjustMoveZSpeed
Adjusts the motion speed in the Z axis.
AdjustRotateYSpeed
Adjusts the rotation speed in the Y axis.
Equals

Determines whether the specified Object is equal to the current Object.

(Inherited from Object.)
Finalize

Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection.

(Inherited from Object.)
GetHashCode

Serves as a hash function for a particular type, suitable for use in hashing algorithms and data structures like a hash table.

(Inherited from Object.)
GetMoveZDelta
Returns the position delta in the Z axis.
GetRotateYDelta
Returns the rotation delta in the Y axis.
GetType

Gets the Type of the current instance.

(Inherited from Object.)
MemberwiseClone

Creates a shallow copy of the current Object.

(Inherited from Object.)
OnCameraAnimate
The method is called on the camera animation.
OnCameraRotateResetBtnPressed
The method is called on the pressing of the camera orientation reset button.
OnCollisionFreeMoveBtnPressed
The method is called on the pressing of the collision-free move button.
OnHorizontalMoveBtnPressed
The method is called on the pressing of the horizontal move button.
OnSpriteAnimate
The method is called on the sprite animation.
OnSpriteCollision
The method is called on the sprite collision.
SpriteMoveZ
Moves the sprite along the Z axis by relValue.
SpriteRotateY
Rotates the sprite in the Y axis.
ToString

Returns a String that represents the current Object.

(Inherited from Object.)

Properties

  NameDescription
CameraController
Gets the IXSpriteController camera controller.
SpriteController
Gets the IXSpriteController sprite controller.

See Also