Represents the class for working with DirectX Input - interface for working with input devices such joystick, keyboard, mouse or suchlike.

The XInput..::.DefaultActionId type exposes the following members.

Constructors

  NameDescription
XInput..::.DefaultActionId

Methods

  NameDescription
Equals

Determines whether the specified Object is equal to the current Object.

(Inherited from Object.)
Finalize

Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection.

(Inherited from Object.)
GetHashCode

Serves as a hash function for a particular type, suitable for use in hashing algorithms and data structures like a hash table.

(Inherited from Object.)
GetType

Gets the Type of the current instance.

(Inherited from Object.)
MemberwiseClone

Creates a shallow copy of the current Object.

(Inherited from Object.)
ToString

Returns a String that represents the current Object.

(Inherited from Object.)

Fields

  NameDescription
CameraMoveX
The camera sensor X coordinate change.
CameraMoveXMinus
Button for camera negative X axis move pressed.
CameraMoveXPlus
Button for camera positive X axis move pressed.
CameraMoveY
The camera sensor Y coordinate change.
CameraMoveYMinus
Button for camera negative Y axis move pressed.
CameraMoveYPlus
Button for camera positive Y axis move pressed.
CameraMoveZ
The camera sensor Z coordinate change.
CameraMoveZMinus
Button for camera negative Z axis move pressed.
CameraMoveZPlus
Button for camera positive Z axis move pressed.
CameraRotateReset
Button for camera reset pressed.
CameraRotateX
The sensor for the camera rotation around the X axis change.
CameraRotateXMinus
Button for camera rotation around the X axis in the negative direction pressed.
CameraRotateXPlus
Button for camera rotation around the X axis in the positive direction pressed.
CameraRotateY
The sensor for the camera rotation around the Y axis change.
CameraRotateYMinus
Button for camera rotation around the Y axis in the negative direction pressed.
CameraRotateYPlus
Button for camera rotation around the Y axis in the positive direction pressed.
CameraRotateZ
The sensor for the camera rotation around the Z axis change.
CameraRotateZMinus
Button for camera rotation around the Z axis in the negative direction pressed.
CameraRotateZPlus
Button for camera rotation around the Z axis in the positive direction pressed.
CollisionFreeMoveSwitch
Button for collision-free move pressed.
HorizontalMoveSwitch
Button for the horizontal move pressed.
MoveX
The sensor X coordinate change.
MoveXMinus
Button for negative X axis move pressed.
MoveXPlus
Button for positive X axis move pressed.
MoveY
The sensor Y coordinate change.
MoveYMinus
Button for negative Y axis move pressed.
MoveYPlus
Button for positive Y axis move pressed.
MoveZ
The sensor Z coordinate change.
MoveZMinus
Button for negative Z axis move pressed.
MoveZPlus
Button for positive Z axis move pressed.
RotateX
The sensor for absolute rotation around the X axis change.
RotateXMinus
Button for rotation around the X axis in the negative direction pressed.
RotateXPlus
Button for rotation around the X axis in the positive direction pressed.
RotateY
The sensor for absolute rotation around the Y axis change.
RotateYMinus
Button for rotation around the Y axis in the negative direction pressed.
RotateYPlus
Button for rotation around the Y axis in the positive direction pressed.
RotateZ
The sensor for absolute rotation around the Z axis change.
RotateZMinus
Button for rotation around the Z axis in the negative direction pressed.
RotateZPlus
Button for rotation around the Z axis in the positive direction pressed.

See Also