The XMeshRayIntersectionInfo type exposes the following members.
Methods
Name | Description | |
---|---|---|
![]() | Equals | Overloaded. |
![]() | Finalize | Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection. |
![]() | GetHashCode |
Gets the hash code for this instance.
(Overrides ValueType..::.GetHashCode()()().) |
![]() | GetType | Gets the Type of the current instance. |
![]() | MemberwiseClone | Creates a shallow copy of the current Object. |
![]() | ToString | Returns the fully qualified type name of this instance. |
Operators
Name | Description | |
---|---|---|
![]() ![]() | Equality |
Tests whether the instance a and the instance b are equal.
|
![]() ![]() | Inequality |
Tests whether the instance a and the instance b are not equal.
|
Properties
Name | Description | |
---|---|---|
![]() | Distance |
Gets or sets the intersection distance from the ray origin.
|
![]() | FaceIndex |
Gets or sets the index of the intersected triangle face.
|
![]() | FaceNormals |
Gets or sets the vertex normals of the intersected face.
|
![]() | FaceU |
Gets or sets the U coordinate of the intersection with the face in the UV triangle coordinate system.
|
![]() | FaceV |
Gets or sets the V coordinate of the intersection with the face in the UV triangle coordinate system.
|
![]() | FaceVertexIndices |
Gets or sets the vertex indices of the intersected face.
|
![]() | FaceVertices |
Gets or sets the vertices of the intersected face.
|
![]() | IsTransparent |
Gets or sets whether the intersection point is transparent (is rendered as the transparent material).
|
![]() | Mesh |
Gets or sets the mesh that has been intersected by the ray.
|
![]() | MeshSubset |
Gets or sets the mesh part that has been intersected by the ray.
|
![]() | Normal |
Gets or sets the normal of the intersection.
|
![]() | Position |
Gets or sets a position of the intersection.
|
![]() | Ray |
Gets or sets the XRay ray used for intersection testing.
|