The XRay type exposes the following members.
 Constructors
Constructors
| Name | Description | |
|---|---|---|
|  | XRay | 
            Creates new XRay structure instance with the point of origin and the ray direction vector.
             | 
 Methods
Methods
| Name | Description | |
|---|---|---|
|  | Equals | Overloaded. | 
|  | Finalize | Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection. | 
|  | GetHashCode | 
            Gets the hash code for this instance.
            (Overrides ValueType..::.GetHashCode()()().) | 
|  | GetPoint | 
            Calculates the coordinates in the distance distance from the ray origin in its direction.
             | 
|  | GetProjection | 
            Returns the point projection.
             | 
|  | GetType | Gets the Type of the current instance. | 
|  | GetXDistance | 
            Returns the distance in the X axis from the X coordinate of the ray origin to the x as the X axis direction vector size multiple.
             | 
|  | GetYDistance | 
            Returns the distance in the Y axis from the Y coordinate of the ray origin to the y as the Y axis direction vector size multiple.
             | 
|  | GetZDistance | 
            Returns the distance in the Z axis from the Z coordinate of the ray origin to the z as the Z axis direction vector size multiple.
             | 
|  | MemberwiseClone | Creates a shallow copy of the current Object. | 
|  | ToString | Returns the fully qualified type name of this instance. | 
|   | Transform | Overloaded. | 
 Operators
Operators
| Name | Description | |
|---|---|---|
|   | Equality | 
            Tests whether the instance a and the instance b are equal.
             | 
|   | Inequality | 
            Tests whether the instance a and the instance b are not equal.
             | 
 Properties
Properties
| Name | Description | |
|---|---|---|
|  | Direction | 
            Gets or sets the direction of the ray.
             | 
|  | Origin | 
            Gets or sets the origin of the ray.
             | 





