The XTextureLayerOperation type exposes the following members.

Constructors

  NameDescription
XTextureLayerOperationOverloaded.

Methods

  NameDescription
Clone
Creates an object that is a copy of this instance.
Equals

Determines whether the specified Object is equal to the current Object.

(Inherited from Object.)
Finalize

Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection.

(Inherited from Object.)
GetHashCode

Serves as a hash function for a particular type, suitable for use in hashing algorithms and data structures like a hash table.

(Inherited from Object.)
GetType

Gets the Type of the current instance.

(Inherited from Object.)
MemberwiseClone

Creates a shallow copy of the current Object.

(Inherited from Object.)
SetAlphaOperationOverloaded.
SetColorOperationOverloaded.
SetFactorOverloaded.
ToString

Returns a String that represents the current Object.

(Inherited from Object.)

Fields

  NameDescription
ColorAdd
Defines the addition operation between texture layer colors.
ColorAlphaBlending
Defines the alpha channel blending operation between texture layer colors.
ColorBumpEnvironmentMap
Defines the bump-mapping operation between texture layer colors.
ColorBumpEnvironmentMapLuminance
Defines the bump-mapping luminance operation between texture layer colors.
ColorModulate
Defines the modulation operation between texture layer colors.
ColorReplace
Defines the replace operation between texture layer colors.
Default
Defines the default operation between texture layer colors - the ColorModulate color modulation.

Properties

  NameDescription
AlphaArgument0
Defines settings for the alpha channel selection operator for tripple operations (multiplication, addition, linear interpolation) defined by the TextureArgument enumeration.
AlphaArgument1
Defines first alpha channel argument for layer defined by the TextureArgument enumeration.
AlphaArgument2
Defines second alpha channel argument for layer defined by the TextureArgument enumeration.
AlphaOperation
Defines the operations between texture layer alpha channels given by the TextureOperation enumeration.
ColorArgument0
Defines settings for the third color operad for tripple operations (multiplication, addition, linear interpolation) defined by the TextureArgument enumeration.
ColorArgument1
Defines first color argument for layer defined by the TextureArgument enumeration.
ColorArgument2
Defines second color argument for layer defined by the TextureArgument enumeration.
ColorOperation
Defines the operations between texture layer colos given by the TextureOperation enumeration.
Factor
Gets or sets the color used for multiple texture blending with TFactor()()() or BlendFactorAlpha()()().
MultipassBlending
Defines the way the color components are blended.

See Also