Conjures a tile tileBankNum at the location [x,y].

Namespace:  SGP.Baltie2D
Assembly:  SGPRTL (in SGPRTL.dll)
Version: 1.2.3019.18825

Syntax

C#
public void Conjure(
	int tileBankNum,
	int x,
	int y,
	bool clear
)

Parameters

tileBankNum
Type: System..::.Int32
The tile number being conjured.
x
Type: System..::.Int32
The X-coordinate of the field where the tile should be conjured.
y
Type: System..::.Int32
The Y-coordinate of the field where the tile should be conjured.
clear
Type: System..::.Boolean
Whether the current tile at the location should be removed first.

See Also