Performs a texture mapping.

Namespace:  SGP.XSpace
Assembly:  SGPRTL (in SGPRTL.dll)
Version: 1.2.3019.18825

Syntax

C#
void MapTexture(
	VertexBuffer buffer,
	VertexFormats vertexFormat,
	int vertexIndex,
	int vertexCount,
	int textureLayer
)

Parameters

buffer
Type: VertexBuffer
A vertex buffer VertexBuffer.
vertexFormat
Type: VertexFormats
A format VertexFormats of the vertex buffer.
vertexIndex
Type: System..::.Int32
The index of the first vertex.
vertexCount
Type: System..::.Int32
The vertex count.
textureLayer
Type: System..::.Int32
The number of the texture layer.

See Also