Sets up the mesh bones information.

Namespace:  SGP.XSpace
Assembly:  SGPRTL (in SGPRTL.dll)
Version: 1.2.3019.18825

Syntax

C#
[EditorBrowsableAttribute(EditorBrowsableState.Advanced)]
protected override void SetupBonesInfo(
	XAnimationMeshSprite root
)

Parameters

root
Type: SGP.XSpace..::.XAnimationMeshSprite
The XAnimationMeshSprite root sprite.

See Also