Carries out the very animation using the given animation time with the ability of backward playback.

Namespace:  SGP.XSpace
Assembly:  SGPRTL (in SGPRTL.dll)
Version: 1.2.3019.18825

Syntax

C#
[EditorBrowsableAttribute(EditorBrowsableState.Advanced)]
protected override void OnAnimate(
	double relativeTime,
	double frameRelativeTime,
	bool backward
)

Parameters

relativeTime
Type: System..::.Double
Relative animation duration time.
frameRelativeTime
Type: System..::.Double
Relative frame animation duration time.
backward
Type: System..::.Boolean
Defines direction of animation playback - backward or forward.

See Also