Carries out the very animation using the given animation time with the ability of backward playback.
Namespace:
SGP.XSpaceAssembly: SGPRTL (in SGPRTL.dll)
Version: 1.2.3019.18825
Syntax
C# |
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[EditorBrowsableAttribute(EditorBrowsableState.Advanced)] protected override void OnAnimate( double relativeTime, double frameRelativeTime, bool backward ) |
Parameters
- relativeTime
- Type: System..::.Double
Relative animation duration time.
- frameRelativeTime
- Type: System..::.Double
Relative frame animation duration time.
- backward
- Type: System..::.Boolean
Defines direction of animation playback - backward or forward.