Sets the XTextureTiles texture set that the XBillboardSprite class uses for displaying.
Namespace:
SGP.XSpaceAssembly: SGPRTL (in SGPRTL.dll)
Version: 1.2.3019.18825
Syntax
C# |
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[DefaultMethodAttribute] public void SetTextureTiles( Bitmap bitmap, int countX, int countY ) |
Parameters
- bitmap
- Type: System.Drawing..::.Bitmap
The source Bitmap image.
- countX
- Type: System..::.Int32
Number of tiles in the X axis.
- countY
- Type: System..::.Int32
Number of tiles in the Y axis.