Sets the XTextureTiles texture set that the XBillboardSprite class uses for displaying.
            
    Namespace: 
   SGP.XSpaceAssembly: SGPRTL (in SGPRTL.dll)
Version: 1.2.3019.18825
Syntax
| C# | 
|---|
public void SetTextureTiles( Bitmap bitmap, int countX, int countY, int tileWidth, int tileHeight )  | 
Parameters
- bitmap
 - Type: System.Drawing..::.Bitmap
The source Bitmap image. 
- countX
 - Type: System..::.Int32
Number of tiles in the X axis. 
- countY
 - Type: System..::.Int32
Number of tiles in the Y axis. 
- tileWidth
 - Type: System..::.Int32
Tile width. 
- tileHeight
 - Type: System..::.Int32
Tile height.