Converts the 3D world coordinates to view coordinates at which the world is projected.

Namespace:  SGP.XSpace
Assembly:  SGPRTL (in SGPRTL.dll)
Version: 1.2.3019.18825

Syntax

C#
[DefaultMethodAttribute]
public Point Convert3DTo2D(
	float x,
	float y,
	float z
)

Parameters

x
Type: System..::.Single
The X coordinate in the 3D world.
y
Type: System..::.Single
The Y coordinate in the 3D world.
z
Type: System..::.Single
The Z coordinate in the 3D world.

Return Value

Returns the view coordinates.

See Also