Returns square of the object distance from the camera (object "depth" from the camera view).
Namespace:
SGP.XSpaceAssembly: SGPRTL (in SGPRTL.dll)
Version: 1.2.3019.18825
Syntax
C# |
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public float CalculateViewDepthSq( Vector3 position ) |
Parameters
- position
- Type: Vector3
Distance from the camera.
Return Value
Squared distance from the camera.
Remarks
This value is essential for rendering the transparent objects.