Creates a new spotlight in the direction of [x,y,z]. The spotlight suggests the flashlight effect that illuminates the object in the given direction.

Namespace:  SGP.XSpace
Assembly:  SGPRTL (in SGPRTL.dll)
Version: 1.2.3019.18825

Syntax

C#
public XSpotLight AddSpotLight(
	float x,
	float y,
	float z,
	float falloff
)

Parameters

x
Type: System..::.Single
The light direction in the X axis.
y
Type: System..::.Single
The light direction in the Y axis.
z
Type: System..::.Single
The light direction in the Z axis.
falloff
Type: System..::.Single
The light intensity falloff between the inner cone (the most intense illumination) and the outer cone (the least intense illumination). The value of 1 corresponds to the linear falloff. The bigger the value the quicker intensity falloff.

See Also