Saves the XMaterialMesh mesh to the DirectX (.x) file fileName.
Namespace:
SGP.XSpaceAssembly: SGPRTL (in SGPRTL.dll)
Version: 1.2.3019.18825
Syntax
Parameters
- fileName
- Type: System..::.String
File name.
- format
- Type: XFileFormat
The X file format.
- saveTextures
- Type: System..::.Boolean
Defines whether the textures will be saved to the files.
- copy
- Type: System..::.Boolean
Save the texture copies.