Saves the XMaterialMesh mesh to the DirectX (.x) file fileName.
            
    Namespace: 
   SGP.XSpaceAssembly: SGPRTL (in SGPRTL.dll)
Version: 1.2.3019.18825
Syntax
Parameters
- fileName
 - Type: System..::.String
File name. 
- format
 - Type: XFileFormat
The X file format. 
- saveTextures
 - Type: System..::.Boolean
Defines whether the textures will be saved to the files. 
- copy
 - Type: System..::.Boolean
Save the texture copies.