Creates a new cylinder.

Namespace:  SGP.XSpace
Assembly:  SGPRTL (in SGPRTL.dll)
Version: 1.2.3019.18825

Syntax

C#
[DefaultMethodAttribute]
public XMeshSprite AddCylinder(
	float x,
	float y,
	float z,
	float radius1,
	float radius2,
	float length,
	int stacks,
	Color color,
	bool fill
)

Parameters

x
Type: System..::.Single
The X coordinate of the object.
y
Type: System..::.Single
The Y coordinate of the object.
z
Type: System..::.Single
The Z coordinate of the object.
radius1
Type: System..::.Single
Radius of the cylinder at the end in the negative Z axis.
radius2
Type: System..::.Single
Radius of the cylinder at the end in the positive Z axis.
length
Type: System..::.Single
Cylinder height.
stacks
Type: System..::.Int32
Defines the edges count along the main diagonal.
color
Type: System.Drawing..::.Color
Color Color of the primitive.
fill
Type: System..::.Boolean
Indicates whether the object is filled.

Return Value

Returns the newly created object.

See Also