Creates a new rectangle in the space.

Namespace:  SGP.XSpace
Assembly:  SGPRTL (in SGPRTL.dll)
Version: 1.2.3019.18825

Syntax

C#
public XMaterialSprite AddRectangle(
	float x1,
	float y1,
	float z1,
	float x2,
	float y2,
	float z2,
	float x3,
	float y3,
	float z3,
	float x4,
	float y4,
	float z4,
	Color color,
	bool fill
)

Parameters

x1
Type: System..::.Single
The X coordinate ot the vertex nr. 1.
y1
Type: System..::.Single
The Y coordinate ot the vertex nr. 1.
z1
Type: System..::.Single
The Y coordinate ot the vertex nr. 1.
x2
Type: System..::.Single
The X coordinate ot the vertex nr. 2.
y2
Type: System..::.Single
The Y coordinate ot the vertex nr. 2.
z2
Type: System..::.Single
The Y coordinate ot the vertex nr. 2.
x3
Type: System..::.Single
The X coordinate ot the vertex nr. 3.
y3
Type: System..::.Single
The Y coordinate ot the vertex nr. 3.
z3
Type: System..::.Single
The Y coordinate ot the vertex nr. 3.
x4
Type: System..::.Single
The X coordinate ot the vertex nr. 4.
y4
Type: System..::.Single
The Y coordinate ot the vertex nr. 4.
z4
Type: System..::.Single
The Y coordinate ot the vertex nr. 4.
color
Type: System.Drawing..::.Color
Color Color of the primitive.
fill
Type: System..::.Boolean
Indicates whether the object is filled.

Return Value

Returns the created rectangle.

See Also