Returns the DirectX layer Mesh mesh vertex at the given index.
            
    Namespace: 
   SGP.XSpaceAssembly: SGPRTL (in SGPRTL.dll)
Version: 1.2.3019.18825
 Syntax
Syntax
| C# | 
|---|
| public static Vector3 GetMeshVertex( Mesh mesh, int index ) | 
Parameters
- mesh
- Type: Mesh
 The source DirectX layer Mesh mesh.
- index
- Type: System..::.Int32
 The requested vertex number.
Return Value
Returns the Vector3 vertex from the Mesh mesh at the given index. Exceptions
Exceptions
| Exception | Condition | 
|---|---|
| System..::.ArgumentNullException | mesh is nullNothingnullptra null reference (Nothing in Visual Basic). | 





