Returns the DirectX layer Mesh mesh vertices.
            
    Namespace: 
   SGP.XSpaceAssembly: SGPRTL (in SGPRTL.dll)
Version: 1.2.3019.18825
Syntax
| C# | 
|---|
public static Vector3[] GetMeshVertices( Mesh mesh, int[] indices )  | 
Parameters
- mesh
 - Type: Mesh
The source DirectX layer Mesh mesh. 
- indices
 - Type: array<
            System..::.Int32
          >[]()[]
Indices of the vertices. 
Return Value
Returns the Vector3 vertex array.
Exceptions
| Exception | Condition | 
|---|---|
| System..::.ArgumentNullException | mesh is nullNothingnullptra null reference (Nothing in Visual Basic). | 
| System..::.ArgumentNullException | indices is nullNothingnullptra null reference (Nothing in Visual Basic). |