Transforms given vertex positions (3D coordinates) in the vertex buffer.
            
    Namespace: 
   SGP.XSpaceAssembly: SGPRTL (in SGPRTL.dll)
Version: 1.2.3019.18825
Syntax
| C# | 
|---|
[EditorBrowsableAttribute(EditorBrowsableState.Advanced)] public static void VertexBufferTransformPosition( VertexBuffer buffer, int vertexIndex, int vertexCount, VertexFormats vertexFormat, Matrix transformation )  | 
Parameters
- buffer
 - Type: VertexBuffer
Vertex buffer. 
- vertexIndex
 - Type: System..::.Int32
Starting vertex index. 
- vertexCount
 - Type: System..::.Int32
Vertex count. 
- vertexFormat
 - Type: VertexFormats
Vertex format. 
- transformation
 - Type: Matrix
Transform matrix. 
Remarks
            The vertexCount vertex positions, starting at vertexIndex (incl.),
            will be transformed in the buffer using the transform matrix transformation.
            
Exceptions
| Exception | Condition | 
|---|---|
| System..::.ArgumentNullException | buffer is nullNothingnullptra null reference (Nothing in Visual Basic). |