Transforms given vertex positions (3D coordinates) in the vertex buffer.
Namespace:
SGP.XSpaceAssembly: SGPRTL (in SGPRTL.dll)
Version: 1.2.3019.18825
Syntax
C# |
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[EditorBrowsableAttribute(EditorBrowsableState.Advanced)] public static void VertexBufferTransformPosition( VertexBuffer buffer, int vertexIndex, int vertexCount, VertexFormats vertexFormat, Matrix transformation ) |
Parameters
- buffer
- Type: VertexBuffer
Vertex buffer.
- vertexIndex
- Type: System..::.Int32
Starting vertex index.
- vertexCount
- Type: System..::.Int32
Vertex count.
- vertexFormat
- Type: VertexFormats
Vertex format.
- transformation
- Type: Matrix
Transform matrix.
Remarks
The vertexCount vertex positions, starting at vertexIndex (incl.),
will be transformed in the buffer using the transform matrix transformation.
Exceptions
Exception | Condition |
---|---|
System..::.ArgumentNullException | buffer is nullNothingnullptra null reference (Nothing in Visual Basic). |