Creates the texture tiles by cutting the Texture texture.
Namespace:
SGP.XSpaceAssembly: SGPRTL (in SGPRTL.dll)
Version: 1.2.3019.18825
Syntax
C# |
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public static XTextureTiles CreateTextureTiles( Texture texture, int countX, int countY, int tileWidth, int tileHeight, int borderX, int borderY, int spaceX, int spaceY ) |
Parameters
- texture
- Type: Texture
The source Texture texture.
- countX
- Type: System..::.Int32
The number of tiles in the X axis.
- countY
- Type: System..::.Int32
The number of tiles in the Y axis.
- tileWidth
- Type: System..::.Int32
Tile width.
- tileHeight
- Type: System..::.Int32
Tile height.
- borderX
- Type: System..::.Int32
Border size in the X axis.
- borderY
- Type: System..::.Int32
Border size in the Y axis.
- spaceX
- Type: System..::.Int32
Space size between tiles in the X axis.
- spaceY
- Type: System..::.Int32
Space size between tiles in the Y axis.
Return Value
Returns the cut XTextureTiles texture tiles.
Exceptions
Exception | Condition |
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System..::.ArgumentNullException | texture is nullNothingnullptra null reference (Nothing in Visual Basic). |