Creates new Texture texture from the resource resource.
Namespace:
SGP.XSpaceAssembly: SGPRTL (in SGPRTL.dll)
Version: 1.2.3019.18825
Syntax
C# |
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[EditorBrowsableAttribute(EditorBrowsableState.Advanced)] public static Texture CreateTexture( IXResourceLocation resource, Color key, bool autoMipMap ) |
Parameters
- resource
- Type: SGP.XUtility..::.IXResourceLocation
The IXResourceLocation source defining the mesh location.
- key
- Type: System.Drawing..::.Color
Color to replace the transparent black or Empty for deactivating it.
- autoMipMap
- Type: System..::.Boolean
Defines whether the MIP maps automatic generation will be enabled.
Return Value
Created Texture texture.
Exceptions
Exception | Condition |
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System..::.ArgumentNullException | resource is nullNothingnullptra null reference (Nothing in Visual Basic). |