Saves texture to the file.
Namespace:
SGP.XSpaceAssembly: SGPRTL (in SGPRTL.dll)
Version: 1.2.3019.18825
Syntax
C# |
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public static void SaveTexture( Texture texture, string fileName, ImageFileFormat format, bool copy ) |
Parameters
- texture
- Type: Texture
The Texture texture to be saved.
- fileName
- Type: System..::.String
Target file where the texture will be saved.
- format
- Type: ImageFileFormat
The texture ImageFileFormat format.
- copy
- Type: System..::.Boolean
Save the texture copies.
Exceptions
Exception | Condition |
---|---|
System..::.ArgumentNullException | texture is nullNothingnullptra null reference (Nothing in Visual Basic). |
System..::.ArgumentNullException | fileName is nullNothingnullptra null reference (Nothing in Visual Basic). |