Tests collision with another sprite animation.
            
    Namespace: 
   SGP.XSpaceAssembly: SGPRTL (in SGPRTL.dll)
Version: 1.2.3019.18825
Syntax
| C# | 
|---|
public bool CollideWith( XSpriteAnimator spriteAnimator, out float distance )  | 
Parameters
- spriteAnimator
 - Type: SGP.XSpace..::.XSpriteAnimator
The sprite animation tested for collision. 
- distance
 - Type: 
            System..::.Single
          %
The distance between sprites. 
Return Value
Returns trueTruetruetrue (True in Visual Basic) whether the sprites collide, else falseFalsefalsefalse (False in Visual Basic).
Exceptions
| Exception | Condition | 
|---|---|
| System..::.ArgumentNullException | spriteAnimator is nullNothingnullptra null reference (Nothing in Visual Basic). |