Carries out the very animation using the given animation time with the ability of backward playback.
            
    Namespace: 
   SGP.XSpaceAssembly: SGPRTL (in SGPRTL.dll)
Version: 1.2.3019.18825
Syntax
| C# | 
|---|
[EditorBrowsableAttribute(EditorBrowsableState.Advanced)] protected abstract void OnAnimate( double relativeTime, double frameRelativeTime, bool backward )  | 
Parameters
- relativeTime
 - Type: System..::.Double
Relative animation duration time. 
- frameRelativeTime
 - Type: System..::.Double
Relative frame animation duration time. 
- backward
 - Type: System..::.Boolean
Defines direction of animation playback - backward or forward.