Sets the color used for multiple texture blending with TFactor()()() or BlendFactorAlpha()()().
Namespace:
SGP.XSpaceAssembly: SGPRTL (in SGPRTL.dll)
Version: 1.2.3019.18825
Syntax
C# |
---|
public void SetFactor( float factor ) |
Parameters
- factor
- Type: System..::.Single
Used color.