Performs camera animation according to the given parameters in milliseconds and degrees.

Namespace:  SGP.XSpace
Assembly:  SGPRTL (in SGPRTL.dll)
Version: 1.2.3019.18825

Syntax

C#
public void AnimateDgrMs(
	bool relative,
	float x,
	float y,
	float z,
	float distance,
	float yaw,
	float pitch,
	float autoRotation,
	double duration,
	double delay,
	bool normalized
)

Parameters

relative
Type: System..::.Boolean
Determines whether the values are relative.
x
Type: System..::.Single
Center midpoint X coordinate.
y
Type: System..::.Single
Center midpoint Y coordinate.
z
Type: System..::.Single
Center midpoint Z coordinate.
distance
Type: System..::.Single
Distance from the center midpoint.
yaw
Type: System..::.Single
Yaw (horizontal divergence) in degrees.
pitch
Type: System..::.Single
Pitch (vertical divergence) in degrees.
autoRotation
Type: System..::.Single
Autorotation angle in degrees.
duration
Type: System..::.Double
Animation duration in millisecond.
delay
Type: System..::.Double
Delay of the animation start in milliseconds.
normalized
Type: System..::.Boolean
Determines whether the angle will be normalized.

See Also