The Baltie2D type exposes the following members.

Methods

  NameDescription
ConjureOverloaded.
DisposeOverloaded.
Equals

Determines whether the specified Object is equal to the current Object.

(Inherited from Object.)
Finalize
The class destructor.
(Inherited from XDisposableObject.)
GetHashCode

Serves as a hash function for a particular type, suitable for use in hashing algorithms and data structures like a hash table.

(Inherited from Object.)
GetMessage
Reads the last text text from Baltie from. If no such text text for Baltie was received, returns nullNothingnullptra null reference (Nothing in Visual Basic).
GetType

Gets the Type of the current instance.

(Inherited from Object.)
GoOverloaded.
HideOverloaded.
InitDefaultBitmaps
Initializes the default Baltie's bitmap.
InitDefaultSounds
Initializes default sounds.
MemberwiseClone

Creates a shallow copy of the current Object.

(Inherited from Object.)
OnAreaChanged
The method is called after Baltie's area is changed.
OnInit
It is called on the Baltie initialization.
PlaySoundOverloaded.
RecedeOverloaded.
Remove
Removes Baltie from the area (Baltie2DArea) where is he located.
Say
Baltie's speaker Speaker reads the specified text text.
SendText
Sends the text text to Baltie to.
SetArea
Sets a Baltie's area.
SetDirection
Sets the direction Baltie2DDirection of Baltie.
SetPositionOverloaded.
SetUsersCharacterBitmap
Sets a user's character.
ShowOverloaded.
ToString

Returns a String that represents the current Object.

(Inherited from Object.)
Turn
Baltie turns for specified multiple of 90 degrees.
TurnBackOverloaded.
TurnLeftOverloaded.
TurnRightOverloaded.
TurnToDirection
Sets the direction Baltie2DDirection of Baltie.
Unconjure
Unconjures the field at the location [x,y].
UnconjureFrontTile
Unconjures the field in front of Baltie.
Wait
Waits for given time in seconds.
WaitForTextOverloaded.
WaitForTextMs
Waits for the text text from Baltie from up to millisecondsTimeout milliseconds.
WaitMs
Waits for given time.

See Also