The XInput type exposes the following members.
Methods
Name | Description | |
---|---|---|
![]() ![]() | AddDefaultActions |
Adds the default acions to the action map.
SGP.XSpace..::.XInput..::.DefaultActionId |
![]() ![]() | ConfigureActionMap | Overloaded. |
![]() | Equals | (Inherited from Object.) |
![]() | Finalize | Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection. |
![]() ![]() | GetCurrentJoystickState |
Gets current state of the first connected joystick.
JoystickState |
![]() ![]() | GetCurrentKeyboardState |
Gets current keyboard state.
KeyboardState |
![]() | GetHashCode | Serves as a hash function for a particular type, suitable for use in hashing algorithms and data structures like a hash table. |
![]() | GetType | Gets the Type of the current instance. |
![]() ![]() | Initialize |
The DirectX Input interface initialization.
|
![]() ![]() | LoadFFEffects | Overloaded. |
![]() | MemberwiseClone | Creates a shallow copy of the current Object. |
![]() ![]() | PlayFFEffect |
Replays the joystick force feedback effect.
|
![]() ![]() | PlayFFEffects |
Replays the joystick force feedback effects array.
|
![]() ![]() | SetActionMap | Overloaded. |
![]() | ToString | (Inherited from Object.) |