The XInputSpriteController type exposes the following members.
Methods
Name | Description | |
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![]() | AdjustMoveZSpeed |
Adjusts the motion speed in the Z axis.
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![]() | AdjustRotateYSpeed |
Adjusts the rotation speed in the Y axis.
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![]() | Equals | (Inherited from Object.) |
![]() | Finalize | Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection. |
![]() | GetHashCode | Serves as a hash function for a particular type, suitable for use in hashing algorithms and data structures like a hash table. |
![]() | GetMoveZDelta |
Returns the position delta in the Z axis.
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![]() | GetRotateYDelta |
Returns the rotation delta in the Y axis.
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![]() | GetType | Gets the Type of the current instance. |
![]() | MemberwiseClone | Creates a shallow copy of the current Object. |
![]() | OnCameraAnimate |
The method is called on the camera animation.
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![]() | OnCameraRotateResetBtnPressed |
The method is called on the pressing of the camera orientation reset button.
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![]() | OnCollisionFreeMoveBtnPressed |
The method is called on the pressing of the collision-free move button.
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![]() | OnHorizontalMoveBtnPressed |
The method is called on the pressing of the horizontal move button.
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![]() | OnSpriteAnimate |
The method is called on the sprite animation.
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![]() | OnSpriteCollision |
The method is called on the sprite collision.
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![]() | SpriteMoveZ |
Moves the sprite along the Z axis by relValue.
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![]() | SpriteRotateY |
Rotates the sprite in the Y axis.
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![]() | ToString | (Inherited from Object.) |