The XSpace type exposes the following members.

Methods

  NameDescription
AbortAllAnimationThreadsOverloaded.
Add
Adds new world to the XSpace space world collection.
AdjustTextureSize
Adjusts the texture size to the graphic card in case it does not support different texture sizes. Old graphic adapters supports only texture sizes of the power of 2.
BeginPause
Begins pause (suspends whole space).
ClearMeshPool
Clears mesh Mesh pool.
ClearPools
Clears all pools.
ClearTexturePool
Clears texture Texture pool.
Contains
Tests whether the world is contained in the world collection (in the space).
CreateAnimationMeshOverloaded.
CreateFont
Creates the DirectX layer Font font from the System.Drawing library Font font.
CreateMeshOverloaded.
CreateMeshFrom3dsOverloaded.
CreateMeshFromObjOverloaded.
CreateTextureOverloaded.
CreateTextureTilesOverloaded.
Dispose
Disposes all animation threads, worlds and pools.
EndPause
Ends pause (resumes whole space).
Equals

Determines whether the specified Object is equal to the current Object.

(Inherited from Object.)
Finalize

Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection.

(Inherited from Object.)
GetHashCode

Serves as a hash function for a particular type, suitable for use in hashing algorithms and data structures like a hash table.

(Inherited from Object.)
GetScreenOverloaded.
GetTextureResourceLocation
Gets the texture location.
GetType

Gets the Type of the current instance.

(Inherited from Object.)
CheckAbort
JoinAnimationThreads
Waits for termination af all animation threads.
MemberwiseClone

Creates a shallow copy of the current Object.

(Inherited from Object.)
Remove
Removes the world from the XSpace space world collection.
ResumeAll
Resumes all XAnimationThread animation threads (event the render one) and all Timer world timers.
SaveTextureOverloaded.
SetTextureResourceLocation
Sets the texture location.
Start
Starts the Timer space timer and the main render thread.
StartAll
Starts all XAnimationThread animation threads (event the render one) and all Timer world timers.
Stop
Stops the Timer space timer and the main render thread.
SuspendAll
Suspends all XAnimationThread animation threads (event the render one) and all Timer world timers.
ToString

Returns a String that represents the current Object.

(Inherited from Object.)
WaitForNextFrameOverloaded.
WaitForRunning
Block the called until the Timer space timer will be started.

See Also