Overload List
Name | Description | |
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![]() | PlaceSprite(String, Vector3Int) |
Places a new sprite from the model modelName at cubePos.
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![]() | PlaceSprite(XSprite, Vector3Int) |
Places the sprite obj at the location cubePos.
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![]() | PlaceSprite(Int32, Int32, Int32) |
Gets a collection of sprites XSprite..::.XSpriteCollection in the specified cube.
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![]() | PlaceSprite(String, Int32, Int32) |
Places a new sprite from the model modelName at [x,0,z].
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![]() | PlaceSprite(XSprite, Vector3Int, XRelativePoint) |
Places the sprite obj at the location cubePos.
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![]() | PlaceSprite(XSprite, Vector3Int, Boolean) |
Places the sprite obj at the location cubePos.
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![]() | PlaceSprite(XSprite, Int32, Int32) |
Places the sprite obj at the location [x,0,z].
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![]() | PlaceSprite(String, Int32, Int32, Int32) |
Places a new sprite from the model modelName at [x,y,z].
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![]() | PlaceSprite(XSprite, Vector3Int, XRelativePoint, Boolean) |
Places the sprite obj at the location cubePos.
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![]() | PlaceSprite(XSprite, Int32, Int32, Int32) |
Places the sprite obj at the location [x,y,z].
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![]() | PlaceSprite(XSprite, Vector3Int, XRelativePoint, Single, Boolean) |
Places the sprite obj at the location cubePos.
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![]() | PlaceSprite(XSprite, Int32, Int32, Int32, Boolean) |
Places the sprite obj at the location [x,y,z].
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![]() | PlaceSprite(XSprite, Vector3Int, XRelativePoint, Vector3, Single, Boolean) |
Places the sprite obj at the location cubePos.
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