 Overload List
Overload List
| Name | Description | |
|---|---|---|
|  | PlaceSprite(String, Vector3Int) | 
            Places a new sprite from the model modelName at cubePos.
             | 
|  | PlaceSprite(XSprite, Vector3Int) | 
            Places the sprite obj at the location cubePos.
             | 
|  | PlaceSprite(Int32, Int32, Int32) | 
            Gets a collection of sprites XSprite..::.XSpriteCollection in the specified cube.
             | 
|  | PlaceSprite(String, Int32, Int32) | 
            Places a new sprite from the model modelName at [x,0,z].
             | 
|  | PlaceSprite(XSprite, Vector3Int, XRelativePoint) | 
            Places the sprite obj at the location cubePos.
             | 
|  | PlaceSprite(XSprite, Vector3Int, Boolean) | 
            Places the sprite obj at the location cubePos.
             | 
|  | PlaceSprite(XSprite, Int32, Int32) | 
            Places the sprite obj at the location [x,0,z].
             | 
|  | PlaceSprite(String, Int32, Int32, Int32) | 
            Places a new sprite from the model modelName at [x,y,z].
             | 
|  | PlaceSprite(XSprite, Vector3Int, XRelativePoint, Boolean) | 
            Places the sprite obj at the location cubePos.
             | 
|  | PlaceSprite(XSprite, Int32, Int32, Int32) | 
            Places the sprite obj at the location [x,y,z].
             | 
|  | PlaceSprite(XSprite, Vector3Int, XRelativePoint, Single, Boolean) | 
            Places the sprite obj at the location cubePos.
             | 
|  | PlaceSprite(XSprite, Int32, Int32, Int32, Boolean) | 
            Places the sprite obj at the location [x,y,z].
             | 
|  | PlaceSprite(XSprite, Vector3Int, XRelativePoint, Vector3, Single, Boolean) | 
            Places the sprite obj at the location cubePos.
             | 





