Gets or sets whether the Z buffer value should be tested during the rendering.
Namespace:
SGP.XSpaceAssembly: SGPRTL (in SGPRTL.dll)
Version: 1.2.3019.18825
Syntax
C# |
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public bool DepthCheck { get; set; } |
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SGPRTL and SGP.XUtility documentation |
XMaterial..::.DepthCheck Property |
XMaterial Class See Also Send Feedback |
C# |
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public bool DepthCheck { get; set; } |