Returns the DirectX layer Sprite sprite on that the rendering of the XText2D 2D texts and the XTextArea2D text area take place.
Namespace:
SGP.XSpaceAssembly: SGPRTL (in SGPRTL.dll)
Version: 1.2.3019.18825
Syntax
C# |
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[EditorBrowsableAttribute(EditorBrowsableState.Advanced)] public Sprite TextContext { get; } |