Returns the DirectX layer Sprite sprite on that the rendering of the XText2D 2D texts and the XTextArea2D text area take place.
            
    Namespace: 
   SGP.XSpaceAssembly: SGPRTL (in SGPRTL.dll)
Version: 1.2.3019.18825
Syntax
| C# | 
|---|
[EditorBrowsableAttribute(EditorBrowsableState.Advanced)] public Sprite TextContext { get; }  |