Returns the synchronizing object for loading textures, meshes and other DirectX objects.
Namespace:
SGP.XSpaceAssembly: SGPRTL (in SGPRTL.dll)
Version: 1.2.3019.18825
Syntax
C# |
---|
public static Object LoadLock { get; } |
![]() |
SGPRTL and SGP.XUtility documentation |
XSpace..::.LoadLock Property |
XSpace Class See Also Send Feedback |
C# |
---|
public static Object LoadLock { get; } |