The Baltie2D type exposes the following members.
Properties
Name | Description | |
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![]() | Area |
Gets or sets Baltie's area (Baltie2DArea), where Baltie lives.
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![]() | BackX |
Gets the X-coordinate of the field behind Baltie.
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![]() | BackXY |
Gets [X,Y] coordinates Point of the field behind Baltie.
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![]() | BackY |
Gets the Y-coordinate of the field behind Baltie.
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![]() ![]() | BaltieBitmapCoatColor |
The implicit color of the Baltie's coat.
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![]() | CloudletSprite |
Gets the sprite (XSprite2D which represents the Baltie's cloudlet.
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![]() | Color |
Gets or sets the color of Baltie clothes.
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![]() | Direction |
Gets or sets a direction Baltie2DDirection of Baltie.
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![]() | FrontTile |
Gets a tile Baltie2DTile in front of Baltie.
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![]() | FrontTileBankIndex |
Returns the front tile bank index.
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![]() | FrontX |
Gets the X-coordinate of the field in front of Baltie.
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![]() | FrontXY |
Gets [X,Y] coordinates Point of the field in front of Baltie.
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![]() | FrontY |
Gets the Y-coordinate of the field in front of Baltie.
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![]() | IsBaltieOrBaltazar |
Gets or sets whether Baltie or Baltazar character is used.
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![]() | IsDisposed |
Denotes whether the instance is disposed.
(Inherited from XDisposableObject.) |
![]() | IsSuperSpeedy |
Gets whether Baltie is super-speedy.
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![]() | IsUsersCharacter |
Returns whether the user's character is used.
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![]() | MessageQueue |
Gets the message queue Baltie2DMessageQueue for sending Baltie's messages Baltie2DMessage.
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![]() | Name |
Gets or sets Baltie's name.
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![]() | Position |
Gets or sets a position of Baltie in a space.
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![]() | Sounds |
Baltie's sounds (Baltie2DSounds).
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![]() | SoundsEnabled |
Gets or sets whether Baltie's animation sounds are enabled.
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![]() | SoundsEnabledIfNotVisible |
Gets or sets whether Baltie's animation sounds are enabled even if Baltie is invisible.
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![]() | Speaker |
Gets or sets Baltie's speaker (Speaker), who speaks the text strings.
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![]() | Speed |
Gets or sets the Baltie's speed.
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![]() | SpeechController |
Returns the instance of Baltie2DSpeechController supporting controlling Baltie using voice.
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![]() | Sprite |
Gets the sprite (XSprite2D which represents
Baltie in 2D space.
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![]() | SyncRoot |
Returns the object that can be used for synchronizing access to this instance.
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![]() | UsingCloudlet |
Gets or sets whether Baltie should use a cloudlet when conjuring.
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![]() | Visible |
Gets or sets Baltie visibility.
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![]() | X |
Gets the X coordinate of Baltie position on the surface.
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![]() | Y |
Gets the Y coordinate of Baltie position on the surface.
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