The XMeshRayIntersectionInfo type exposes the following members.
Properties
Name | Description | |
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![]() | Distance |
Gets or sets the intersection distance from the ray origin.
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![]() | FaceIndex |
Gets or sets the index of the intersected triangle face.
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![]() | FaceNormals |
Gets or sets the vertex normals of the intersected face.
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![]() | FaceU |
Gets or sets the U coordinate of the intersection with the face in the UV triangle coordinate system.
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![]() | FaceV |
Gets or sets the V coordinate of the intersection with the face in the UV triangle coordinate system.
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![]() | FaceVertexIndices |
Gets or sets the vertex indices of the intersected face.
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![]() | FaceVertices |
Gets or sets the vertices of the intersected face.
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![]() | IsTransparent |
Gets or sets whether the intersection point is transparent (is rendered as the transparent material).
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![]() | Mesh |
Gets or sets the mesh that has been intersected by the ray.
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![]() | MeshSubset |
Gets or sets the mesh part that has been intersected by the ray.
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![]() | Normal |
Gets or sets the normal of the intersection.
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![]() | Position |
Gets or sets a position of the intersection.
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![]() | Ray |
Gets or sets the XRay ray used for intersection testing.
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