The XAnimationMeshSprite..::.AnimationHandler delegate serves for animation run-time controll and allows to change sprite state during animation.
Namespace:
SGP.XSpaceAssembly: SGPRTL (in SGPRTL.dll)
Version: 1.2.3019.18825
Syntax
C# |
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public delegate void AnimationHandler( XAnimationMeshSprite..::.AnimationHandlerInfo info ) |
Parameters
- info
- Type: SGP.XSpace..::.XAnimationMeshSprite..::.AnimationHandlerInfo
Information about animation XAnimationMeshSprite..::.AnimationHandlerInfo.