The XInputSpriteController..::.InputAction enumeration that contains the pre-defined reactions to the user input.
Namespace:
SGP.XSpaceAssembly: SGPRTL (in SGPRTL.dll)
Version: 1.2.3019.18825
Syntax
| C# |
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[FlagsAttribute] public enum InputAction |
Members
| Member name | Description | |
|---|---|---|
| MoveZPlus |
Motion in the positive Z axis direction.
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| MoveZMinus |
Motion in the negative Z axis direction.
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| MoveZRel |
Relative motion in the Z axis.
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| MoveZMask |
Mask of the motion in the Z axis.
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| RotYPlus |
Rotation in the positive Y axis direction.
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| RotYMinus |
Rotation in the negative Y axis direction.
| |
| RotYRel |
Relative rotation in the Y axis.
| |
| RotYMask |
Mask of the rotation in the Y axis.
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| CamRotYPlus |
Camera rotation in the positive Y axis direction.
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| CamRotYMinus |
Camera rotation in the negative Y axis direction.
| |
| CamRotYRel |
Relative camera rotation in the Y axis.
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| CamRotYMask |
Mask of the camera rotation in the Y axis.
| |
| CamRotXPlus |
Camera rotation in the positive X axis direction.
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| CamRotXMinus |
Camera rotation in the negative X axis direction.
| |
| CamRotXRel |
Relative camera rotation in the X axis.
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| CamRotXMask |
Mask of the camera rotation in the X axis.
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