The XScreen..::.TextureState class is used for the caching TextureStateManager of the DirectX render pipeline and for increasing the overall performance of SGPRTL.

Namespace:  SGP.XSpace
Assembly:  SGPRTL (in SGPRTL.dll)
Version: 1.2.3019.18825

Syntax

C#
public class TextureState

Inheritance Hierarchy

System..::.Object
  SGP.XSpace..::.XScreen..::.TextureState

See Also