The XScreen..::.TextureState class is used for the caching TextureStateManager of the DirectX render pipeline and for increasing the overall performance of SGPRTL.
Namespace:
SGP.XSpaceAssembly: SGPRTL (in SGPRTL.dll)
Version: 1.2.3019.18825
Syntax
| C# |
|---|
public class TextureState |