The XSprite class is the base class for all other sprites in the SGPRTL library. Sprites is an object in space that the displaying engine can render.
Namespace:
SGP.XSpaceAssembly: SGPRTL (in SGPRTL.dll)
Version: 1.2.3019.18825
Syntax
C# |
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public class XSprite : Component, IXSpriteCollectionOwner, IXRenderableTransform, ICloneable |
Inheritance Hierarchy
System..::.Object
System..::.MarshalByRefObject
System.ComponentModel..::.Component
SGP.XSpace..::.XSprite
SGP.XSpace..::.XAnimationMeshSpriteBase
SGP.XSpace..::.XAudioSprite
SGP.XSpace..::.XMaterialSprite
SGP.XSpace..::.XCamera
SGP.XSpace..::.XLight
SGP.XSpace..::.XPrimitiveSpriteContainer
SGP.XSpace..::.XSkyBox
SGP.XSpace..::.XText2D
SGP.XSpace..::.XTextArea2D
System..::.MarshalByRefObject
System.ComponentModel..::.Component
SGP.XSpace..::.XSprite
SGP.XSpace..::.XAnimationMeshSpriteBase
SGP.XSpace..::.XAudioSprite
SGP.XSpace..::.XMaterialSprite
SGP.XSpace..::.XCamera
SGP.XSpace..::.XLight
SGP.XSpace..::.XPrimitiveSpriteContainer
SGP.XSpace..::.XSkyBox
SGP.XSpace..::.XText2D
SGP.XSpace..::.XTextArea2D