The XTextureLayer class allows to define various number of material layers with different texture and settings. Object, rendered using the multi-layer material, can have several different textures.
Namespace:
SGP.XSpaceAssembly: SGPRTL (in SGPRTL.dll)
Version: 1.2.3019.18825
Syntax
C# |
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public class XTextureLayer : ICloneable |