The XTextureMappingAlgorithm class implements the base algorithm for mapping a texture.
Namespace:
SGP.XSpaceAssembly: SGPRTL (in SGPRTL.dll)
Version: 1.2.3019.18825
Syntax
C# |
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[EditorBrowsableAttribute(EditorBrowsableState.Advanced)] public abstract class XTextureMappingAlgorithm : IXTextureMappingAlgorithm |
Inheritance Hierarchy
System..::.Object
SGP.XSpace..::.XTextureMappingAlgorithm
SGP.XSpace..::.XTextureMappingCubeAlgorithm
SGP.XSpace..::.XTextureMappingPolygonAlgorithm
SGP.XSpace..::.XTextureMappingBillboardAlgorithm
SGP.XSpace..::.XTextureMappingCustomAlgorithm
SGP.XSpace..::.XTextureMappingSphericalAlgorithm
SGP.XSpace..::.XTextureMappingAlgorithm
SGP.XSpace..::.XTextureMappingCubeAlgorithm
SGP.XSpace..::.XTextureMappingPolygonAlgorithm
SGP.XSpace..::.XTextureMappingBillboardAlgorithm
SGP.XSpace..::.XTextureMappingCustomAlgorithm
SGP.XSpace..::.XTextureMappingSphericalAlgorithm