The XWorld class defines world that is in the XSpace space. Although the space is known just one, we can create several different worlds we can work with. For example, we can create few different sceneries with the possibility of quick switching during the rendering. Every world contains its own definition of lights, fog and time.
Namespace:
SGP.XSpaceAssembly: SGPRTL (in SGPRTL.dll)
Version: 1.2.3019.18825
Syntax
C# |
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public class XWorld : XDisposableObject |