The XInputSpriteController class implements the controller for controlling the sprite from the input.
The XInputSpriteController..::.InputActionInfo type exposes the following members.
Methods
Name | Description | |
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![]() | Equals | Indicates whether this instance and a specified object are equal. |
![]() | Finalize | Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection. |
![]() | GetHashCode | Returns the hash code for this instance. |
![]() | GetType | Gets the Type of the current instance. |
![]() | MemberwiseClone | Creates a shallow copy of the current Object. |
![]() | ToString | Returns the fully qualified type name of this instance. |
Fields
Name | Description | |
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![]() | Actions |
Gets or sets the XInputSpriteController..::.InputAction reaction type to the user input.
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![]() | CamRotXValue |
Gets ot sets the camera rotation value in the X axis.
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![]() | CamRotYValue |
Gets ot sets the camera rotation value in the Y axis.
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![]() | MoveZValue |
Gets ot sets the motion value in the Z axis.
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![]() | RotYValue |
Gets ot sets the rotation value in the Y axis.
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