The XInputSpriteController class implements the controller for controlling the sprite from the input.
The XInputSpriteController..::.InputActionInfo type exposes the following members.
Methods
| Name | Description | |
|---|---|---|
| Equals | Indicates whether this instance and a specified object are equal. | |
| Finalize | Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection. | |
| GetHashCode | Returns the hash code for this instance. | |
| GetType | Gets the Type of the current instance. | |
| MemberwiseClone | Creates a shallow copy of the current Object. | |
| ToString | Returns the fully qualified type name of this instance. |
Fields
| Name | Description | |
|---|---|---|
| Actions |
Gets or sets the XInputSpriteController..::.InputAction reaction type to the user input.
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| CamRotXValue |
Gets ot sets the camera rotation value in the X axis.
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| CamRotYValue |
Gets ot sets the camera rotation value in the Y axis.
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| MoveZValue |
Gets ot sets the motion value in the Z axis.
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| RotYValue |
Gets ot sets the rotation value in the Y axis.
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