The XPolygonMesh type exposes the following members.
Constructors
| Name | Description | |
|---|---|---|
| XPolygonMesh | Overloaded. | 
Methods
| Name | Description | |
|---|---|---|
| AutoAnimate | 
            Carries out the object animation.
              (Inherited from XMaterialMesh.) | |
| Clone | 
            Creates an object that is a copy of this instance.
              (Inherited from XMaterialMesh.) | |
| ComputeNormals | 
            Computes the mesh normals.
              (Overrides XMaterialMesh..::.ComputeNormals()()().) | |
| ConvertIntersectInfo | 
            Converts the IntersectInformation intersection info to the XMeshRayIntersectionInfo intersection info.
              (Inherited from XMaterialMesh.) | |
| CreateTextureMapping | Overloaded. | |
| Equals | (Inherited from Object.) | |
| Finalize | Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection.  | |
| GetHashCode | Serves as a hash function for a particular type, suitable for use in hashing algorithms and data structures like a hash table.  | |
| GetHeight | 
            Gets the mesh height at the point [x,0,z] in the negative Y axis.
              (Inherited from XMaterialMesh.) | |
| GetHeightInfo | 
            Gets the mesh height information at the point [x,0,z] in the negative Y axis.
              (Inherited from XMaterialMesh.) | |
| GetType | Gets the Type of the current instance.  | |
| Intersect | Overloaded. | |
| MemberwiseClone | Creates a shallow copy of the current Object.  | |
| NeedOrientedBoxTree | 
            Requiers the validity of the oriented box tree.
              (Inherited from XMaterialMesh.) | |
| Rescale | Overloaded. | |
| SaveToXFile | Overloaded. | |
| SetMesh | 
            Sets the DirectX layer Mesh mesh and invalidates the bounding volume.
              (Inherited from XMaterialMesh.) | |
| ToString | (Inherited from Object.) | |
| Transform | 
            Transforms the mesh using the given transform matrix.
              (Inherited from XMaterialMesh.) | |
| UpdateBoundingVolume | 
            Updates the mesh bounding volume.
              (Inherited from XMaterialMesh.) | 
Properties
| Name | Description | |
|---|---|---|
| BoundingBox | 
            Returns the mesh bounding XOrientedBox box.
              (Inherited from XMaterialMesh.) | |
| BoundingBoxTree | 
            Returns the mesh bounding box XOrientedBoxTree tree.
              (Inherited from XMaterialMesh.) | |
| BoundingVolume | 
            Gets the meshe XAxisAlignedBox bounding volume.
              (Inherited from XMaterialMesh.) | |
| Color | (Inherited from XMaterialMesh.) | |
| DefaultTextureMappingAlgorithm | 
            Returns the IXTextureMappingAlgorithm algorithm instance that allows to use the automatic texture mapping for this mesh type.
              (Overrides XMaterialMesh..::.DefaultTextureMappingAlgorithm.) | |
| Material | 
            Gets or sets the material of this mesh. In case of multiple materials, the first found is returned.
              (Inherited from XMaterialMesh.) | |
| Mesh | 
            Returns the The DirectX layer Mesh mesh instance.
              (Inherited from XMaterialMesh.) | |
| Name | 
            Gets or sets the mesh name.
              (Inherited from XMaterialMesh.) | |
| Resource | 
            Returns the IXResourceLocation mesh source instance.
              (Inherited from XMaterialMesh.) | |
| Subsets | 
            Returns the collection of the XMaterialMeshSubset mesh parts.
              (Inherited from XMaterialMesh.) | |
| SyncRoot | 
            Returns the object that can be used for synchronizing access to this instance.
              (Inherited from XMaterialMesh.) | |
| UsingProgressiveMesh | 
            Gets or sets whether the Level-Of-Detail method using the Progressive Mesh will be used for this mesh.
              (Inherited from XMaterialMesh.) |